Answer by tone20
you can simply disable the trigger after you leave it attach this to trigger var myTrigger : GameObject; var myObject : GameObject; function Start () { myObject.SetActive(false); } function...
View ArticleAnswer by tone20
Ok yea so when you mentioned about how i made the script all i did was folowing the tutorials from this guy [https://www.youtube.com/user/quill18creates][1] Thats the problem im having [CLICK THE...
View ArticleAnswer by tone20
the problem is when your first person controller crouches it actualy goes half in the ground and if you set croush limit to very hight your whole player will crouch under world
View ArticleAnswer by tone20
you can simply disable the trigger after you leave it attach this to trigger var myTrigger : GameObject; var myObject : GameObject; function Start () { myObject.SetActive(false); } function...
View ArticleAnswer by tone20
Ok yea so when you mentioned about how i made the script all i did was folowing the tutorials from this guy [https://www.youtube.com/user/quill18creates][1] Thats the problem im having [CLICK THE...
View ArticleAnswer by tone20
the problem is when your first person controller crouches it actualy goes half in the ground and if you set croush limit to very hight your whole player will crouch under world
View Article